Hello, this is the Tech Manager.
In line with the latest Studio update, here is a summary of the key bugs that have been fixed or resolved in this version.
GUI-Related Fixes
- Fixed a bug where two instances of the same UI would be created
- Fixed a bug where click events wouldn’t trigger even when a button was visible and clicked
- Implemented support for applying images to
ImageLabelandImageButton
World Editor Fixes
- Fixed an issue where part transparency settings did not apply properly
- Fixed a crash bug when ungrouping grouped parts
Material Manager Fixes
- Fixed a bug related to Plastic materials, where part colors and plastic colors would blend incorrectly
Local Asset Manager Fixes
- Fixed a bug where creating a sound object via the Insert button would not work
Camera Fixes
- Fixed an issue where changing camera properties (e.g., CFrame) would only apply after a 3+ second delay
We are also actively working on additional issues many of you have pointed out.
Thank you for your continued feedback — we’ll keep doing our best to deliver improvements as quickly as possible and share more good news soon.
Thank you! ![]()
— OVERDARE Studio Team