[Patch Notes] Recent Bug Fixes in OVERDARE Studio

Hello, this is the Tech Manager.
In line with the latest Studio update, here is a summary of the key bugs that have been fixed or resolved in this version.


:jigsaw: GUI-Related Fixes

  • Fixed a bug where two instances of the same UI would be created
  • Fixed a bug where click events wouldn’t trigger even when a button was visible and clicked
  • Implemented support for applying images to ImageLabel and ImageButton

:earth_africa: World Editor Fixes

  • Fixed an issue where part transparency settings did not apply properly
  • Fixed a crash bug when ungrouping grouped parts

:art: Material Manager Fixes

  • Fixed a bug related to Plastic materials, where part colors and plastic colors would blend incorrectly

:package: Local Asset Manager Fixes

  • Fixed a bug where creating a sound object via the Insert button would not work

:movie_camera: Camera Fixes

  • Fixed an issue where changing camera properties (e.g., CFrame) would only apply after a 3+ second delay

We are also actively working on additional issues many of you have pointed out.
Thank you for your continued feedback — we’ll keep doing our best to deliver improvements as quickly as possible and share more good news soon.

Thank you! :pray:
— OVERDARE Studio Team