[Patch Notes] Raycast, Tool System, Bug Fixes, and More

Here are the features and bug fixes included in the latest version of the Studio!
Let’s keep up the great work during this final stretch — you got this! :muscle:


:test_tube: Core Updates & Fixes

  • Changed raycast parameters:

    • whitelist → now include
    • blacklist → now exclude
    • If you’ve already used whitelist or blacklist in your code, please use the Replace in Files feature to update them.
  • Implemented support for tools made of multiple parts with parent-child structure (e.g., Handle with children) to be properly equipped

  • Removed white image that appeared when equipping a tool


:stopwatch: New API Functions

  • GetServerTimeNow
  • GetNetworkPing
  • GetPartBoundsInBox

:bug: Bug Fixes

  • Fixed a bug where raycast always returned nil
  • Fixed a bug where scripts became nil after wait
  • Fixed an issue where UIAspectRatioConstraint and Lighting changes didn’t apply correctly when undoing
  • Added Neon material to material list :tada:

As always, thank you for your dedication — and don’t hesitate to reach out if you need help!
— OVERDARE Studio Team