The following bugs and features have been addressed in the latest version.
The app has also been updated, so please make sure to download the latest version!
Script-Related Fixes
Issue where scripts would becomenilafter await— This will be fixed in the next update- Fixed a bug where characters wouldn’t completely stop when
WalkSpeed = 0 - Fixed a bug where CFrame values would flip every time the Studio was opened or closed
Camera
- Fixed an issue where the camera would stutter when the character moved
Editor Fixes
- Resolved issue where CFrame would invert every time the Studio was restarted
- Fixed a bug where MeshPart sizes changed during playtesting
- Added the ability to toggle services via right-click context menu (e.g., enable Lighting)
- Fixed a bug where the Level Browser kept collapsing after stopping play mode
- Fixed a crash when publishing while ParticleEmitter was selected
Lighting
- SkyDome (Sky Sphere) size now scales according to map size
Let us know if you run into any other issues — and enjoy the improvements!
— OVERDARE Studio Team