BrickColor Script Syntax Changed – Please Update Your Code

Hello, creators — and apologies for the late notice.

There has been a minor update to how BrickColor is used in scripts for setting colors on objects such as Part or MeshPart.


:arrows_counterclockwise: What Changed?

Before the July 14 OVERDARE Studio update, you could apply BrickColor by simply passing the color name as a string.
However, after the update, you must use the explicit constructor format:

BrickColor.new("ColorName")

Please refer to the example in the attached image for clarification.


We’re sorry for the delayed announcement and appreciate your understanding.
Thank you always for building with OVERDARE!

— OVERDARE Studio Team